Review: Coffee Crisis

I was given a review copy of Coffee Crisis for Nintendo Switch, and played it on both the Switch and PC. I had a good impression about the game, and here is what I think.

Coffee Crisis in General

” Coffee Crisis is an neo-rogue brawler that puts you in the shoes of the only baristas on Earth with enough heavy metal in their veins to fend off an alien assault. Play solo or join up with a friend to fight across eight unique locations ranging from your Coffee House HQ to the far reaches of outer space. ”  – According to the Steam page.

The goal is to beat up all of the enemies until they are dead.


Coffee Crisis has two main characters, Nick and Ashley. It is possible to play them in co-op. Unfortunately, I didn’t have the opportunity to play in co-op. Both characters play slightly different, giving a more distinct experience. I personally prefer Nick over Ashley but that is just my personal opinion.


Nick is the male playable character. He uses a coffee bag as his primary weapon. He can hit enemies with his coffee bag using a single strike or spin in circles and hit multiple enemies at once. The second attack makes Nick quite easy to use, while comfortable to play even if you’re playing Coffee Crisis for the first time.


Ashley uses a coffee pot as her main weapon. Her single attack is easier than Nick; she can hit and kick all over. However, the other attack is less powerful, making her very hard to use in fights with multiple enemies or bosses.


Coffee Crisis takes place in multiple environments. Some environments don’t feel very inspired, and we have seen them before in similar games but other environments look really decent.  Each environment also allows the player the option to pick up temporary weapons to use and power ups or HP to stay alive.

Enemy Variety

With the €8,19 price tag Coffee Crisis has on Steam, I was very surprised to see how many enemies there are in this game. There is a lot of variety and the developers even thought about giving enemies that look like humans different skin-colors. This is a detail I really liked. There are also a variety of elders, aliens in wheelchairs and even the standard macho enemy that just seems to want to beat everyone.

Sound / Music

The music in Coffee Crisis is pretty amazing. I really enjoyed the music. The sound effects are pretty plain, but in this case I don’t think there is much you can do about that.


This game is made with 2D pixel art, I think this fits the game style best. In the environments, 3D wouldn’t have worked well. During the cutscenes, the pixel art is really detailed, however, the game itself it is not super detailed and the graphics are probably pretty up-scaled compared to the original size. It still looks really good most of the time. Sometimes when using power ups the graphics change and often it made the graphics look worse in my opinion (as the caffeine makes everything hyperactive for the characters which is shown by a somewhat glitchy looking visual style on screen, I can tell the dev’s were trying to do a thing, but the regular art style just looks cleaner and better).


Coffee Crisis is a very decent game. It’s cheap to get and plays really well on both PC and Nintendo Switch. The overall pixel art is outstanding and fits the game well.

Price / Quality: The price/quality is done really well, definitely worth the price!
Rating: 9/10 – Really fun and affordable indie game.

PlayingIndies showcase post

Title: Coffee Crisis
Genre: Action, Indie
Developer: Mega Cat Studios
Publisher: Mega Cat Studios
Release Date: 5 May, 2018



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