dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.

What’s inside:

      > 8 colors


      > more than 35 levels


      > computer-composed music


      > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)


      > linux and windows support


    > external level editor (python3 script)

The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.

Title: dontbegrey
Genre: Action, Indie
Developer: Evgeny Petrov
Publisher: Not a Prototype games
Release Date: 15 Aug, 2017

Steam page

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