dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.
- > 8 colors
- > more than 35 levels
- > computer-composed music
- > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
- > linux and windows support
- > external level editor (python3 script)
The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.
Genre: Action, Indie
Developer: Evgeny Petrov
Publisher: Not a Prototype games
Release Date: 15 Aug, 2017